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Aphra Kerr, "The Business and Culture of Digital Games: Gamework and Gameplay"
2006 | pages: 188 | ISBN: 1412900476 | PDF | 1,6 mb
This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory, and economics, Aphra Kerr explores this all-pervasive, but under-theorized, aspect of our media environment.

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